we all know car drifting is something fun..but..dangerous..but some, as we all know, really willing to learn the art of drifting a car, going sideways. Learning to tackle the corner with a high speed entry and all of this, needs, guts,bravery and most of all, skills.
I hope, by sharing this, I can share to everyone, what is the basic for, DRIFTING.
This is by, WIKIHOW
Set up a cone in the middle of a safe area of tarmac. Drive up to the cone and rip the handbrake in an attempt to do a 180 degree handbrake turn. Practice this until you are no more, and no less than 180 degrees from when you started.
Learn how to counter-steer by ripping the handbrake from a speed of 30–40 mph (48–64 km/h) (anything less will cause an inadequate amount of momentum to get you around the cone) and trying to control the car to a destination until the car stops.
Increase speed of each of these things until you are comfortable
Try to do the 180 cone too.
Drifting with Rear Wheel Drive and Manual Transmission
Find a car with both rear-wheel-drive and a manual transmission. Ideally it should be a sports car with as close to a 50/50 ratio as possible, and enough power to keep the tires spinning is ideal.
Head to an open area (i.e. an enclosed racetrack) safely free of pedestrians and motorists and police!
Hand brake technique
Accelerate and shift into a gear with room to rev. Second gear is generally used because it allows the widest variance of speed and is best for harnessing the engine's torque
Push in the clutch.
Flick the steering wheel to the inside of the turn as if you were going to turn around it. While simultaneously pulling the hand brake.
Immediately put some pressure on the gas pedal, let out the clutch, and steer the car in the direction of the slide, using throttle to control the angle of the drift.
More throttle will make the car turn more, and also move the car away from the turn center.
Less throttle will reduce angle, and allow the car to move towards the inside of the turn more freely.
Clutch Kick technique
Used while you are already moving to increase angle and/or revive wheel spin.
While you are drifting, you may feel the car begin to lose its drift angle and power. If this happens, you can kick the clutch to attempt to revive to tires spinning speed. This is similar to power shifting, and you are in essence trying to 'chirp' the tires again and again.
Enter a drift.
While you still have the power put on, kick the clutch pedal in and out a few times as fast as you can until the car is drifting again.
End with your foot off of the pedal.
Continue the drift, and when you feel the car begin to lose angle/power try to clutch kick again.
Drifting with Rear Wheel Drive Auto
Accelerate to a speed of 20-30(depending on lot size and room)
If possible, lock the transmission into a low gear to provide maximum torque
Turn the wheel hard and floor it. You should feel the rear end slide around if this is done correctly. Only use full throttle to start the drift, after this you should use proper throttle control to continue through the corner.
Preparing to Drift with a Front Wheel Drive Car
Pull the handbrake or use the parking brake, riding it out the first time or two to get over your initial fear.
Set up a cone in the middle of the lot.
Drive up to it at speed (between 20 and 30 is desired).
Pull the hand brake and turn toward the cone. Immediately after you feel the back end come around, turn to the opposite direction. This is known as opposite lock.
Repeat the opposite lock at that speed until you can control your car well.Practice this for at least several weeks regularly until it becomes second nature. (Don't do this on roadways. It is dangerous to others and can get you fined.)
Slowly increase speed until you are proficient in a speed you are comfortable with. Get to know that speed--you should never drift above that speed unless you are practicing
Upgrade. At the same initial speed, flick the steering wheel opposite of the turn and swing it all the way into toward the CONE (not turn, you aren't ready at this stage). As before, when you feel the rear end come around, go to opposite lock.
Drifting with a Front Wheel Drive Car
Approach a turn at a comfortable speed, preferably in mid 2nd gear.
Pull the handbrake while turning into the corner, try not to lock the rear wheels.
You should still have the power on, try not to go less than 1/2 throttle at any time during the drift.
When you feel the car start to understeer, and lose angle, pull the brake harder.
When the car seems to turn too much, give it progressively more throttle, and release the handbrake some.
Accelerate upto 180-200km/h then start shaking the steering at an angle of 30 degrees left and right and your car will start drifting.
Another sample by drivingfast.net
WHAT KIND OF CAR DO I NEED TO DRIFT?
Rear or four wheel drive with a rear bias
Lots of power is useful
A limited slip differential to keep both rear wheels spinning, rather than just one
The ability to turn off any electronic stability control systems
Cheap rear tyres!
You can't drift properly in a front wheel drive car - you can oversteer temporarily, but it's impossible to sustain a drift correctly without rear or four wheel drive.
STAGES OF THE DRIFT
We've split the drifting process into four main stages
A. Turning in
B. Inducing oversteer
C. Controlling and sustaining the drift
D. Exiting the drift
A. TURNING IN
We've split the drifting process into four main stages
A. Turning in
B. Inducing oversteer
C. Controlling and sustaining the drift
D. Exiting the drift
A. TURNING IN
When learning to drift, our advice is to approach a tight 30mph turn in second gear at about 3000rpm - this will give you a decent amount of torque to keep the rear wheels spinning once you've induced oversteer. Remember drifting is not the fastest way round a corner so you're not trying to set speed records here. Turn in and aim to apex about half way round at the geometric apex (the green line in Diagram 1 above). If apex too soon you can find that the car will run wide and you'll have to compensate by ending the drift early, too late and you'll be on the straight early and won't have any time to sustain the drift. With practice you'll be able to drift round the corner in a smooth arc which follows the racing line.
Once you have mastered drifting along the racing line, you'll then be able to start the drift earlier and sustain it for the entire corner, and even adjust the angle or steering simply by adjusting the throttle.
B. INDUCING OVERSTEER
At the apex of the corner you need to initiate oversteer, which sometimes is more difficult than it sounds. Drifting has developed its own unique terminology for techniques to 'get the back out' which are explained below. Remember that if you have a modern car with clever electronic stability control systems you'll need to turn these off first.?
At the apex of the corner you need to initiate oversteer, which sometimes is more difficult than it sounds. Drifting has developed its own unique terminology for techniques to 'get the back out' which are explained below. Remember that if you have a modern car with clever electronic stability control systems you'll need to turn these off first.?
POWER / POWER OVER / POWER SLIDE
If you have a powerful car it should be possible to break traction simply by accelerating sharply mid bend - this is the preferred method of inducing oversteer as it is easy to control and repeat. If you increase the throttle too slowly it's unlikely anything other than understeer will occur, too hard and the car may spin. You're aiming for a sharp, sustained hit of power in the right gear - practice will help you get the balance right. You might be surprised about how much power is required on a road with a good surface, so it might be helpful to chose a road which is either damp or has lower traction tarmac.
CLUTCH KICK
Clutch kick is a useful technique to use if you do not have a particularly powerful rear wheel drive car. The trick here is to enter the corner and dip the clutch. Raise the engine revs to near the red line, and then release the clutch at the apex. The resulting shock load of torque sent through the driveline should break traction at the rear wheels, thus invoking oversteer.
If you have a powerful car it should be possible to break traction simply by accelerating sharply mid bend - this is the preferred method of inducing oversteer as it is easy to control and repeat. If you increase the throttle too slowly it's unlikely anything other than understeer will occur, too hard and the car may spin. You're aiming for a sharp, sustained hit of power in the right gear - practice will help you get the balance right. You might be surprised about how much power is required on a road with a good surface, so it might be helpful to chose a road which is either damp or has lower traction tarmac.
CLUTCH KICK
Clutch kick is a useful technique to use if you do not have a particularly powerful rear wheel drive car. The trick here is to enter the corner and dip the clutch. Raise the engine revs to near the red line, and then release the clutch at the apex. The resulting shock load of torque sent through the driveline should break traction at the rear wheels, thus invoking oversteer.
CHANGING DOWN / SHIFT LOCK
"Shift lock" describes the action of locking the rear wheels momentarily by changing down a gear (or two) rapidly without rev matching. Once you're back on the gas this will give you the benefits of more torque at the wheels due to the lower gear, with high revs helping sustain the drift.
"Shift lock" describes the action of locking the rear wheels momentarily by changing down a gear (or two) rapidly without rev matching. Once you're back on the gas this will give you the benefits of more torque at the wheels due to the lower gear, with high revs helping sustain the drift.
LIFT OFF / BRAKING
Entering a corner fast, then lifting off the accelerator at the apex can cause oversteer due to the resulting forward weight transfer which reduces grip at the rear tyres. If you drive a particularly stubborn car, a quick dab on the brakes may help.
Article on lift-off oversteer
HANDBRAKE / E-BRAKE
If your car refuses to get tail happy, there is always the option of the handbrake / emergency brake. A sudden sharp application and release mid corner will break traction at the rear wheels, but remember to keep your thumb on the release button! Get on the throttle as soon as the back steps out.
SCANDINAVIAN FLICK / FEINT
Flicking the car the opposite direction to the corner, just before turn in will generate a rapid lateral weight transfer which can unsettle the car enough to flick the back out. As soon as you turn in, get on the gas and prepare for the resulting oversteer.
Article on Scandinavian flicks
JUMP DRIFT
This is probably one of the more risky methods - the trick here is to put two wheels onto the inside edge of the track while cornering, with the resulting bump unsettling car enough to break traction at the rear. Use with caution!
SUGGESTED METHODS OF INDUCING OVERSTEER
Most of the above methods can be used in combination (for example a 'Scandinavian flick' combined with 'lift off'), but you'll need to experiment with your own car to see which work best.
C. CONTROLLING AND SUSTAINING THE DRIFT
Once the back starts to come round ,you need to act quickly. Keep the power on (you might be surprised how much power is required to sustain the drift) and quickly counter-steer in the desired direction of travel, and balance the throttle to alter the attitude of the car
To sustain the drift you need to keep the power on to keep the rear wheels spinning - about 80% throttle is the rule of thumb (although you'll need less in slippery or low traction conditions). If the back comes round too far, gently ease off the throttle and apply additional steering lock to correct the slide. If you're finding it hard to keep the slide going, you may need to use more power or take the corner slightly faster.
D. ENDING THE DRIFT
Finishing the drift and getting the car straight again can be tricky - if you end the drift too quickly you might find the car starts to oversteer in the opposite direction, leading to 'fishtailing' and a pendulum effect which can be hard to control. The trick is to ease off the power smoothly and turn the steering rapidly and decisively back to the straight ahead position. Don't let the steering run through your hands as this won't give you the control you need.
PREPARING A DRIFT CAR
If you decide to get serious and have a car specially for drifting, you should consider a series of relatively simple modifications.
SUSPENSION
It's a good idea to try and reduce body roll and thus increase control due to a more consistent tyre contact patch by fitting stiffer springs and dampers. Adjustable ride height and damping will allow you to tune the suspension to your personal tastes. Fit stiffer anti-roll (sway) bars particularly at the back, which should be stiffer than the front to provide a good turn-in and reduce understeer. And if you're feeling really keen, a few degrees of negative camber on the front wheels will further reduce understeer and give you a nice sharp steering response.
ENGINE, DRIVETRAIN AND ELECTRONIC AIDS
As drift cars tend to put the engine under high load and the angles they are driven at prevent an efficient flow of air through the radiators it's sensible to fit cooling upgrades for radiator and oil. A limited slip differential with a decent amount of lock up torque is preferred, but budget racers may opt for a welded diff, which shouldn't be used on the road. Clutch upgrades are also a good idea, especially if you're using the 'clutch kick' approach to inducing oversteer. Electronic traction aids should be completely disabled, which may involve the removal of a fuse in cars with over protective systems.
TYRES
Slick rear tyres or tyres with low tread are ideal for drifting. Rear pressures can be increased if you're finding it difficult to get the back out. The best drift tyres have a stiff sidewall which reduces deformation under heavy load and gives a more predictable drift.
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